62 cards found.

Harmony of Nature

Sorcery {2}{G} (3)

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.



Color Identity: G,Green
Printings:
Portal Second Age (Uncommon)

Foreign Names:

Formats:

Hurloon Wrangler

Creature Minotaur   2 / 2   {2}{R} (3)

Denimwalk (This creature can't be blocked as long as defending player is wearing denim.)
"Nothing comes between me and my Didgeridoos™."



Color Identity: R,Red
Printings:
Unglued (Common)

Foreign Names:

Formats:

Hydroblast

Instant {U} (1)

Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.



Color Identity: U,Blue

Icatian Phalanx

Creature Human Soldier   2 / 4   {4}{W} (5)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Even after the wall was breached in half a dozen places, the phalanxes fought on, standing solidly against the onrushing raiders. Disciplined and dedicated, they held their ranks to the end, even in the face of tremendous losses.



Color Identity: W,White
Printings:
Fifth Edition (Uncommon)

Foreign Names:

Formats:

Illusionary Presence

Creature Illusion   2 / 2   {1}{U}{U} (3)

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)
"We could feel the Shaman's power, as surely as we felt the storm."
—Disa the Restless, journal entry

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Ice Age (Rare)

Foreign Names:

Formats:

Inheritance

Enchantment {W} (1)

Whenever a creature dies, you may pay {3}. If you do, draw a card.
"More than lessons may be gained from the past."
—Halvor Arensson, Kjeldoran Priest



Color Identity: W,White
Printings:
Alliances (Uncommon)

Foreign Names:

Formats:

Initiates of the Ebon Hand

Creature Cleric   1 / 1   {B} (1)

{1}: Add {B}. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.



Color Identity: B,Black
Printings:
Fifth Edition (Common)
Fifth Edition (Common)

Foreign Names:

Formats:

Kismet

Enchantment {3}{W} (4)

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.



Color Identity: W,White
Printings:
Fourth Edition Foreign Black Border (Uncommon)

Foreign Names:

Formats:

Kjeldoran Pride

Enchantment Aura   {1}{W} (2)

Enchant creature
Enchanted creature gets +1/+2.
{2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.



Color Identity: W,Blue,White
Printings:
Alliances (Common)
Alliances (Common)

Foreign Names:

Formats:

Magus of the Unseen

Creature Human Wizard   1 / 1   {1}{U} (2)

{1}{U}, {t}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.



Color Identity: U,Blue
Printings:
Fifth Edition (Rare)

Foreign Names:

Formats:

Manta Riders

Creature Merfolk   1 / 1   {U} (1)

{U}: Manta Riders gains flying until end of turn.
"Water is firmament to the finned."
—Oracle en-Vec



Color Identity: U,Blue
Printings:
Tempest (Common)

Foreign Names:

Formats:


Mirror Mirror

Artifact {7} (7)

Mirror Mirror enters the battlefield tapped.
{7}, {t}, Sacrifice Mirror Mirror: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.



Color Identity:
Printings:
Unglued (Rare)

Foreign Names:

Formats:


Mishra's Workshop

Land (0)

{t}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.

Illus. Sam Burley
This card is on the reserved list.


Color Identity:
Printings:
Magic Online Promos (Rare)

Foreign Names:

Formats:

North Star

Artifact {4} (4)

{4}, {t}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)

This card is on the reserved list.


Color Identity:
Printings:
Legends (Rare)

Foreign Names:

Formats:

Orcish Mine

Enchantment Aura   {1}{R}{R} (3)

Enchant land
Orcish Mine enters the battlefield with three ore counters on it.
At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.
When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.



Color Identity: R,Red
Printings:
Homelands (Uncommon)

Foreign Names:

Formats:

Orim, Samite Healer

Legendary Creature Human Cleric   1 / 3   {1}{W}{W} (3)

{t}: Prevent the next 3 damage that would be dealt to any target this turn.
"The silkworm spins itself a new existence. So the healer weaves the threads of life."
—Orim, Samite healer

This card is on the reserved list.


Color Identity: W,White
Printings:
Tempest (Rare)

Foreign Names:

Formats:

Primal Clay

Artifact Creature Shapeshifter   * / *   {4} (4)

As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)



Color Identity:

No results found.
Bummer

62 cards found.